Tag Archives

Archive of posts published in the tag: Formulare

The Real Estate Blues

Summary Me, like many others, is always fighting to get the 4D forms layouted properly. There are the competing needs to show everything important, not to make anything too small, and the design should be nice also. Never forget, there are lots of…

Some listbox designs

Summary Got some feedback to show my current designs concerning listboxes. Here you are! english preferred Oberflächen in 4D sind für mich ohne Listboxen nicht mehr aktuell. Im folgenden einige Screenshots aus dem aktuellen Betrieb. Hierarchische Listboxen Die meisten Listen haben mehr Einträge…

experimenting with current UI-concepts

Summary The current designs of UI – Apple’s iOS and macOS, Google’s material-design for Android and even Microsoft’s attempts to modernise Windows – are a welcome evolution for us 4D-developers. UI-elements are getting flat, simple, text based. Those kind of UI-objects are much…

Where to run On Load?

Summary I was wondering, when best to fill the content of a from. Obviously On load-event is the way to go. Alternatively, filling lengthy content in On Timer would first show the form and then fill the content. These days, 4D getting OS-native…

[4D forms] Resizing options

Summary 4Ds forms-editor very much still resembles an early vectordrawing-app, a metaphor that MacDraw introduced 3 decades ago. Sometime during the evolution the forms-editor was enhanced by growing/moving-options for form-elements. Very welcome then, very basic today. There is a „Group and Symbol Resizing“-presentation…

Why HTML 5?

english preferred 64-Bit 4D Developer Meinereiner freut sich, daß 4D in seiner 64-Bit-Version noch systemnaher wird als bisher. Meine eigene Büroverwaltung und die vieler meiner Kunden braucht 4D Write, ergo bleiben sie vorerst auf der 32-Bit 4D. Wird Zeit sich Gedanken zu machen, umzusteigen…

Roségold rect

english preferred Formulargröße festlegen Zur Formulargestaltung habe ich zwischen 1.152 x 720 Pixeln auf einem 12″ MacBook und 2.560 x 1.440 auf einem 27″ iMac. Abzuziehen von der verfügbaren Höhe sind die Pixel für Menubar (22) und das Dock (±60) – ab El Capitan sind beide…